Home
Bachelor of Engineering
Computer Engineering
Semester-1
Semester-2
Semester-3
Semester-4
Semester-5
Semester-6
Semester-7
Semester-8
Civil Engineering
Semester-1
Semester-2
Semester-3
Semester-4
Semester-5
Semester-6
Semester-7
Semester-8
Electrical Engineering
Semester-1
Semester-2
Semester-3
Semester-4
Semester-5
Semester-6
Semester-7
Semester-8
Mechanical Engineering
Semester-1
Semester-2
Semester-3
Semester-4
Semester-5
Semester-6
Semester-7
Semester-8
Diploma Engineering
Computer Engineering
Semester-3
Semester-4
Semester-5
Semester-6
Civil Engineering
Semester-3
Semester-4
Semester-5
Semester-6
Electrical Engineering
Semester-3
Semester-4
Semester-5
Semester-6
Mechanical Engineering
Semester-3
Semester-4
Semester-5
Semester-6
About
Contact
3350705 - Multimedia and Animation Techniques
Computer Engineering
Units of 3350705 Multimedia and Animation Techniques
1.
Explain Graphics and color Fundamentals
0 MCQ
3.
UNIT-1
0 MCQ
4.
PPT
0 MCQ
5.
Differentiate procedure and object oriented languages
0 MCQ
6.
Explain steps to create documents & optimizing images in Photoshop
0 MCQ
7.
Explain the general structure of C++ Language
0 MCQ
8.
List different data types available in C++
0 MCQ
9.
Inititalize Data using variables and develop simple C++ programs
0 MCQ
10.
Differentiate various operators
0 MCQ
11.
UNIT - 2
0 MCQ
13.
Describe use of different Photoshop tools
0 MCQ
14.
Explain importance of layers
0 MCQ
15.
Develop programs using functions
0 MCQ
16.
Develop programs using inline functions
0 MCQ
17.
Explain needs of enhancement of images and color corrections in documents and apply in created documents.
0 MCQ
18.
Describe text editing tools and create documents on it.
0 MCQ
19.
Define functions using default, constant, arguments, function overloading
0 MCQ
20.
Develop Simple Programs using class and objects, array of objects, friend functions, passing and returning objects
0 MCQ
21.
Differentiate static members and normal members
0 MCQ
23.
UNIT- 3
0 MCQ
24.
Explain basic concepts of vector graphics and flash environment
0 MCQ
25.
Explain basic tools of flash to create simple documents and discuss detailed steps to develop small flash applications
0 MCQ
26.
Define constructor & destructor
0 MCQ
27.
Develop program using constructor and destructor
0 MCQ
29.
Discuss importance of layers and detailed steps to create application using layers
0 MCQ
30.
Explain frames, time-line and discuss detailed steps to develop applications using it
0 MCQ
31.
Define Inheritance
0 MCQ
32.
List the applications of inheritance, types of inheritance and develop programs using single, multilevel and multiple inheritance
0 MCQ
33.
Explain animation concepts and write detailed steps to develop animated applications
0 MCQ
34.
Write detailed steps to include sound and embedding videos
0 MCQ
35.
Apply the concept of constructor in derived classes
0 MCQ
37.
Discuss importance of ActionScript
0 MCQ
38.
Discuss steps to create movie using ActionScripts.
0 MCQ
39.
Write various ActionScript using loops, variables and arrays
0 MCQ
40.
Write scripts to modify existing objects of movie
0 MCQ
41.
Describe steps to publish flash movie
0 MCQ
42.
The Elements of Design and Image Basics
45 MCQ
45.
Flash Fundamentals
49 MCQ
46.
Photoshop tools for creating professional grade Images
37 MCQ
47.
Symbols, Animation And Organizing Projects
31 MCQ
48.
Introduction To ActionScript
59 MCQ
Semester - 5
Computer Maintenance and Trouble Shooting
(3350701)
Dynamic Web Page Development
(3350702)
Java Programming
(3350703)
Multimedia and Animation Techniques
(3350705)